Absorbed Construct
Tier 2 — StandardWhatever it was, crawler, golem, mechanism, it is still that, and also something that has been growing through it for a long time. The two things have not resolved into one thing. They may never.
Motives & Tactics: None discernible. It moves. It responds. It continues.
5
HP
0
Stress
11
Difficulty
12
Minor→Major
24
Major→Severe
Attack
Original Function
+3 to hit
Close
2d8+3
phy
Passive Features
Partial Immunity.
Absorbed Constructs take half damage from natural sources, plant-based effects, animal attacks, spirit abilities, and Verdant Zone environmental hazards. Inorganic damage (fire, metal, manufactured weapons) applies normally.
Actions
Original Function.
The nature of this attack depends on what the construct was. A rail-crawler rams; a stone golem strikes; a siege engine launches. The GM should determine the specific expression, range, flavor, and any incidental effects, based on the construct type encountered. Damage is standard for the size category.
Spore Release.
Organic growth across the construct's surface vents a concentrated cloud. All within Close range must succeed on a Toughness roll (Difficulty 12) or suffer Disadvantage on their next two actions as the spores interfere with breath, vision, and focus.
Rooting Slam.
Close, the construct strikes low, driving organic material into the ground around the target's feet. Deals damage; the target must succeed on an Agility roll (Difficulty 11) or have their feet rooted, costing a full action to pull free.
Experience
None, operates on absorbed instinct, not trained capability