Chancellor Orion Vale

Tier 4 — Leader

Lean and energetic, wearing the Republic's sky-blue with the ease of absolute conviction.

Motives & Tactics: Uplift, Partnership, Progress

8
HP
9
Stress
20
Difficulty
30
Minor→Major
60
Major→Severe

Attack

Diplomatic Address +5 to hit Close 3d10+6 mag

Passive Features

Sincere. Vale cannot be detected as lying because he is not lying. Any ability that detects deception finds nothing.

Actions

Diplomatic Address. All within Close range who can hear Vale must succeed on a Presence roll (Difficulty 14) or be compelled to listen without acting for one round. This is not mind control, he is simply that compelling.
Array Authorization. to activate an emergency Array pulse. All magic within Close range is reclassified for one round, appearing as energy discharge and requiring an additional Hope to use.

Reactions

The Best Argument. Once per encounter, Vale may attempt to reason with an opponent. The opponent must succeed on a Presence roll (Difficulty 16) or spend their next turn responding verbally rather than acting. This does not work on beings incapable of language.
Personal Guard. Calls two Sky-Marshal Cadets to his position as a free action.

Experience

Institutional Logic +4, Sincere Conviction +3

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