Emergent Structure
Tier 3 — StandardOrganic architecture that exceeds its intended function. Assessing everything that enters its vicinity. Not malicious. Doing something.
Motives & Tactics: Biological assessment, integrated-being protection
0
HP
0
Stress
14
Difficulty
0
Minor→Major
0
Major→Severe
Attack
+0 to hit
Melee
Passive Features
Not Malicious.
Emergent Structures do not pursue. They respond to intrusion and return to dormancy. If no further intrusion occurs, the response ends in 1d4 rounds.
Biological Attunement.
Structures can perceive the biological state of any creature within Close range with perfect accuracy; this cannot be disguised or deceived.
Actions
Extension Lash.
Close, the Structure extends biological filaments; deals standard damage and target must succeed on a Toughness roll (Difficulty 12) or be pulled one range band toward the Structure.
Spore Concentration.
All within Near range, the Structure releases the most concentrated spore dispersal available outside the Evolver Prime itself. Toughness roll (Difficulty 15) or begin rapid integration, gain 2 Stress immediately as the changes begin, and again at the start of each subsequent scene in the Structure's vicinity.
Reactions
Healing Pulse.
When an integrated being within Close takes damage, the Structure immediately restores 2 HP to that being.