General-King Azrath Vorn
Tier 4 — SoloTall and broad, ancient with survival, eyes like cooling embers. The Pyre Crown burns low and steady at his brow.
Motives & Tactics: Worthy Opposition, Pyre Compact Expansion, Refinement of the Mortal Realm
12
HP
10
Stress
24
Difficulty
40
Minor→Major
80
Major→Severe
Attack
The Unmarked Blade
+7 to hit
Melee
4d12+10
phy
Passive Features
Worthy.
Vorn gains Advantage on all rolls against targets who have demonstrated significant combat capability this scene.
The Crown Feeds.
Whenever Vorn defeats a capable opponent, he recovers 3 HP and the Pyre Crown's ambient light increases visibly.
Actions
The Unmarked Blade.
On a strong hit, target must succeed on a Presence roll (DC 15) or gain the Marked condition, Marked targets cannot benefit from Advantage granted by allies for the rest of the scene.
Pyre Mantle.
Close burst, the Crown's fire surges; all within range take fire damage and must succeed on a Presence roll (DC 14) or be unable to retreat for one round, they must advance or hold position.
Champion's Call.
Vorn invites one target to single combat. That target gains Advantage on all rolls against Vorn for the scene, and Vorn gains Advantage on all rolls against that target. All other combatants are bound by honor-law not to interfere unless the invited target refuses the call.
Experience
Three Centuries of Combat +5, Honor-Law +4