Great Serpent
Tier 4 — BruiserOlder than the forest around it, longer than the road behind you. The ground announces its approach before you see it.
Motives & Tactics: Consume, Defend Ancient Territory, Endure
10
HP
3
Stress
18
Difficulty
30
Minor→Major
60
Major→Severe
Attack
Coiling Strike
+5 to hit
Close
4d10+9
phy
Passive Features
Ground Tremor.
Whenever the Serpent moves, all creatures within Near range must succeed on an Agility roll (Difficulty 12) or fall Prone.
Primordial.
The Great Serpent is immune to all mind-affecting effects and cannot be Frightened by any means.
Actions
Coiling Strike.
On a hit, the target is Grappled. Grappled targets take damage at the start of each of their turns until they escape (Difficulty 17 Strength roll as an action).
Constriction.
The Serpent tightens. Deals full attack damage ignoring all armor and damage reduction.
Experience
Primordial Predation +4