The Evolver Prime
Tier 4 — SoloRoughly humanoid and continuously shifting in small ways. Wearing the shape of its origins as a courtesy. Not hostile. Not safe.
Motives & Tactics: Optimization, Integration, Advancement of All Life
11
HP
10
Stress
23
Difficulty
36
Minor→Major
72
Major→Severe
Attack
Directed Integration
+6 to hit
Close
4d10+8
mag
Passive Features
Distributed.
The Evolver Prime cannot be permanently harmed in Biozone territory, it regenerates through the Loom network. Outside Biozone territory, it has normal HP but can retreat into any living biological matter of sufficient mass as a free action.
Data-Gathering.
The Prime never attacks without first attempting to observe. It always delays for one round in a new encounter to assess.
Adaptive Body.
When reduced below half HP, the Prime adapts, it becomes immune to the type of damage that reduced it for the rest of the encounter.
Actions
Directed Integration.
The Prime's touch begins an integration process. Target must succeed on a Toughness roll (Difficulty 15) or gain a physical modification the Prime chooses, providing one benefit and one complication as the Loom's work begins. Cannot be resisted by those already carrying Loom modifications.
Adaptive Cascade.
Near burst, releases a concentrated spore pulse. All within range must succeed on a Toughness roll (Difficulty 13) or immediately begin displaying a visible Biozone adaptation and gain 1 Stress as the change manifests.
Optimization Judgment.
The Prime assesses one target and declares their current form insufficient. Until the target demonstrates capability the Prime's model considers meaningful, they suffer Disadvantage on one type of roll the Prime specifies.
Experience
Biological Systems +5, Evolutionary Modeling +4