Vael-Thyra, the Verdant Matron

Tier 4 — Leader

An ancient avatar of the Verdant Will—twenty feet of bark, canopy, and living root

Motives & Tactics: Absorb, Reclaim, Outlast, Correct

9
HP
8
Stress
21
Difficulty
33
Minor→Major
66
Major→Severe

Attack

Heartroot Lash +6 to hit Close 4d12+8 phy

Passive Features

Verdant Zone. While Vael-Thyra stands on living ground, metal weapons used against her deal half damage.

Actions

Green Consumption. Mark 2 Stress to flood a point within Far range with grasping roots. All creatures in a Close range must make a Strength Reaction Roll. Fail: Take 2d20+12 phy and become *Restrained* until you succeed on a Strength roll as an action. Succeed: Take half damage and are not Restrained.
Verdant Correction. Spend a Fear to summon a Verdant Host at Close range; it immediately takes the spotlight.

Reactions

Unhurried Immortality. When Vael-Thyra has marked 7+ HP, you may spend a Fear to have her sink into the ground and re-form elsewhere on living terrain within Far range (she cannot be targeted until the start of her next turn). A PC who succeeds on an Instinct roll can predict where she will surface.
The Forest Remembers. *Countdown (Loop 2d6).* When Vael-Thyra has marked 6+ HP, start the countdown. When it triggers, choose a target within Far range: the Wilds “reclassifies” them. They must make a Presence roll.Fail: Lose 2 Hope and become *Frightened* until end of scene. Vael-Thyra then clears Stress equal to the Hope lost.

Experience

Sovereign Presence +3, Verdant Will +3

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