Adversaries

Creatures, villains, and obstacles for your Fractured Worlds campaign.

1 adversary

Tier 2 Minion
Assembled from ash and cooled metal, moving with the remembered purposefulness of conflict ground.
Motives & Tactics: Drawn to combat, mindless aggression

Difficulty: 9  |  Thresholds: 6/12  |  HP: 3  |  Stress: 0

ATK: +2  |  Cinder Claw: Melee  |  2d6+2 phy


Experience:

Features
Conflict Hunger - Passive: Gospog gain +1 to all attack rolls for each round of combat that has already occurred this scene.
Cinder Claw - Action: Target catches a persistent ember, they take 1 damage at the start of their next turn unless they spend an action to extinguish it.
Ash Surge - Action: Erupts in a burst of burning ash; all within Melee range take damage and must succeed on an Agility roll (Difficulty 11) or be Blinded until end of their next turn.
Reform - Passive: When Downed in Crucible Zone territory, reassembles in 1d4 rounds unless thoroughly doused with water or its ash is scattered across a wide area.
Drawn to Combat - Passive: Gospog always move toward the largest active combat within their perception range.