Adversaries
Creatures, villains, and obstacles for your Fractured Worlds campaign.
1 adversary
Difficulty: 9 | Thresholds: 6/12 | HP: 3 | Stress: 0
ATK: +2 | Cinder Claw: Melee | 2d6+2 phy
Experience:
Features
Conflict Hunger
- Passive:
Gospog gain +1 to all attack rolls for each round of combat that has already occurred this scene.
Cinder Claw
- Action:
Target catches a persistent ember, they take 1 damage at the start of their next turn unless they spend an action to extinguish it.
Ash Surge
- Action:
Erupts in a burst of burning ash; all within Melee range take damage and must succeed on an Agility roll (Difficulty 11) or be Blinded until end of their next turn.
Reform
- Passive:
When Downed in Crucible Zone territory, reassembles in 1d4 rounds unless thoroughly doused with water or its ash is scattered across a wide area.
Drawn to Combat
- Passive:
Gospog always move toward the largest active combat within their perception range.