Adversaries
Creatures, villains, and obstacles for your Fractured Worlds campaign.
5 adversaries
Difficulty: 14 | Thresholds: 11/22 | HP: 6 | Stress: 4
ATK: +2 | Remnant Blade: Melee | 2d8+2 phy
Experience: Hardpoint Instinct - In Remnant territory, Callantier and allies within Close range cannot be Surprised.
Difficulty: 22 | Thresholds: 33/66 | HP: 9 | Stress: 8
ATK: +6 | The Actuator: Melee | 4d12+8 mag
Experience: Experiences +BONUS
Difficulty: 20 | Thresholds: 30/60 | HP: 8 | Stress: 9
ATK: +5 | Diplomatic Address: Close | 3d10+6 mag
Experience: Institutional Logic +4, Sincere Conviction +3
Difficulty: 21 | Thresholds: 32/64 | HP: 9 | Stress: 12
ATK: +6 | The Leverage: Close | 3d10+6 mag
Experience: Nocturne Political Theory +5, Mortal Realm Intelligence +4
Difficulty: 21 | Thresholds: 33/66 | HP: 9 | Stress: 8
ATK: +6 | Heartroot Lash: Close | 4d12+8 phy
Experience: Sovereign Presence +3, Verdant Will +3