Adversaries

Creatures, villains, and obstacles for your Fractured Worlds campaign.

1 adversary

Tier 2 Skulk
A sleek pursuit construct of iron and smoke, engineered to calculate escape vectors and eliminate them.
Motives & Tactics: Track, Isolate, Pin

Difficulty: 15  |  Thresholds: 10/20  |  HP: 5  |  Stress: 3

ATK: +2  |  Iron Jaw: Melee  |  2d8+2 phy


Experience: Probability Tracker - In Iron Zones, the Hound has Advantage on all rolls to locate or pursue a specific target.

Features
Sensor Lock - Action: Mark a target withinn Far range. A marked target cannot Hide, become Untargetable, or otherwise obscure themselves from the Hound for the rest of the encounter.
Persistence - Passive: If driven off or if it loses its target, the Hound does not abandon the hunt. It recalculates and returns in 1d4 hours. It can only be permanently ended by destroying it.